The Nintendo GameCube launched in Japan in September 2001 and a couple of months later on 18th November in North America. Unlucky Europeans wouldn't get their hands on it until the following year, but the wait was worth it for one of the best-looking video game consoles of all time. The NGC (sorry, GCN) is a beautiful, compact piece of kit.

Gamecube System Open
Image: Zion Grassl / Nintendo Life

Eschewing the jack-of-all-trades direction of its contemporaries, the console concentrated on doing just one thing well: playing games. Its striking indigo colour, big chunky 'A' button, cute little discs, and infamous carry handle ultimately worked against it in an era of sleek, all-in-one multimedia machines, but it was a powerful little box of tricks that played host to a fabulous library of games. This was the last time Nintendo put itself in direct competition with Sony and Microsoft in pure spec terms before changing tack with the Wii.

We asked Nintendo Life readers to rate their favourite GameCube games, and the result is the list of 50 games you see below. The ranking is formed entirely from each game's user rating in the Nintendo Life Games database. However, unlike other static lists, this one constantly evolves to reflect ratings from Nintendo Life users, so you can still participate.

We've done this for a growing number of Nintendo consoles, so if you're interested be sure to check out the best Nintendo DS games, the best 3DS games, the best Game Boy games, and even the 50 best Switch games — each and every one a fluid list that can change over time. Try rating the games in them, too!

If there's a game bubbling under the top 50 that you'd like to rate, feel free to find it using the search tool below and give it a score out of 10. That's enough waffling, though. Let's dive in and see your picks for the all-time 50 best GameCube games...

Note. In order for games to become eligible, they need a minimum of 50 User Ratings in total.

50. Star Wars Rogue Squadron III: Rebel Strike (GCN)

The best thing about this game is the other games it features. Included on the disc is almost the entirety of Rogue Leader now playable in split-screen two-player mode. It also features the original Atari Star Wars, Empire Strikes Back, and Return of the Jedi arcade games. These alone make it worth picking this game up if you see it cheap.

Rebel Strike itself, though? Hmm. Factor 5 decided to throw platforming sections into the mix for this sequel, but their lacklustre execution dragged down the entire experience and was lightyears away from the quality of the arcade-style flight gameplay. Consequently, Rebel Strike is a game of great highs and crushingly-dull lows. You think the on-foot sections might be passable, then you play them and realise no, they're just terrible. Delete the marquee game from the disc, though (at least the on-foot bits), and this is actually a fine Star Wars package.

49. Viewtiful Joe 2 (GCN)

Coming from Clover Studio, Capcom's starry development team behind the likes of Okami and God Hand with members who would go on to form PlatinumGames, this sequel continues movie-obsessed Joe's story as he becomes a superhero and teams up with his girlfriend, Sexy Silvia, to defend humanity from an alien invasion. Very similar to the first game, it oozes style and energy from every pore, although it lacks a co-op multiplayer mode you might expect from a sequel. Still a belter, though.

48. Sonic Adventure 2: Battle (GCN)

This enhanced version of the Dreamcast original might not be everybody's cup of tea, but it throws enough winning elements into the bag to outweigh its less-than-brilliant facets. With the multiplayer and the Chao Garden accompanying the main game, there's certainly plenty to do. It won't win over naysayers, but it's hard to find a purer expression of 'gotta go fast and-to-hell-with-the-consequences' than this. In many ways, Sonic Adventure 2: Battle is peak 3D Sonic — with everything that entails.

47. SSX Tricky (GCN)

1080° Snowboarding might have had one-on-one contests, but it (and other games of the time) took a more serious approach to video game snowboarding. SSX Tricky on the other hand was built around the idea of Boardercross, a sort of Motocross variant that pitted a group of boarders against each other at the same time. Consequently, this slickly produced game had a little more of an irreverent, 'fun' personality with a focus on arcade style thrills and spills over the precision and 'realism' of Nintendo's take on the sport. Looking back, it's a breath of fresh air compared to EA's offerings on Nintendo consoles these days.

46. Chibi-Robo (GCN)

Chibi-Robo is difficult to describe because it doesn't neatly fit into any particular category or genre. It's part-platformer, part-adventure, part-amiable helper game which mixes in elements of Toy Story as you work to help the Sanderson family solve their everyday problems. The eponymous altruistic robot himself is a charming little chap who's starred in several games since this GameCube introduction (and he also has the most devastatingly cute amiibo imaginable), but he's never quite reached the heights of his debut here. Lovely.

45. Mario Smash Football (GCN)

Proving that there's little that the portly plumber can't turn his hand (or foot) to, Next Level Games' Mario Smash Football (or Super Mario Strikers in the US) offered solid soccer action in a colourful package with Mushroom Kingdom residents brightening up the beautiful game and adding a little flair and excitement to proceedings - no nil-nil draws here! The polar opposite of the simulation-style that 'proper' football games were going for, this is a fast-paced five-a-side frenzy that did well enough to get a similarly satisfying sequel on Wii.

44. WarioWare, Inc: Mega Party Game$! (GCN)

A remake of the GBA game WarioWare, Inc: Mega Microgames!, this home console version added multiplayer to an already brilliantly unhinged concept of microgames that mashes together tiny tasks with a time limit to produce a hectic, hilarious experience. It feels like R&D1 were unchained and allowed to vent their bursting creativity, channelling it into a game without being encumbered by the usual Nintendo 'polish' everyone expects, which gives this game (and the wider series) a remarkable and unique feeling of freshness.

43. Sonic Mega Collection (GCN)

Bringing together the best of Sonic's Mega Drive catalogue (and Sonic 3D Blast), this disc also includes Dr. Robotnik’s Mean Bean Machine, Ristar and Flicky for good measure (plus Comix Zone and The Ooze in Japan). Originally a GameCube exclusive, an even larger collection was eventually released on other consoles named Sonic Mega Collection Plus with more Sonic goodness from the Game Gear, as well as the Japanese exclusives above. A shame these weren't included originally, but the games you really want were here and Sonic CD and a bunch of other rarities would come along in the Sonic Gems Collection, so after watching him for years on rival consoles Nintendo gamers could gorge on blue hedgehog on GameCube.

42. Resident Evil 2 (GCN)

Squeezing RE2 onto N64 required a Herculean effort, but this is essentially a port of the PlayStation version with very little in the way of bells and whistles. The greatness of the base game shines, of course, and arguably makes it worthy of placement here, but anyone expecting a REmake-style overhaul was left sorely disappointed by this barebones version. Resident Evil 2 is a great game, though, however threadbare the presentation.

41. Baten Kaitos Origins (GCN)

The first and only sequel to Baten Kaitos: Eternal Wings and the Lost Ocean, this offered some gameplay tweaks but didn't fundamentally alter the base experience from the first game. It was released in 2006 when the GameCube was on the very last of its last legs and the developers made the decision not to move it to the upcoming Wii. With hindsight, that was an obvious error; Baten Kaitos Origins would have gotten significantly more attention than it found at the time on the then-ailing purple box, even though Wii was backward compatible. Both games are available on Switch in HD remastered form.

Interestingly, this was one of the first games localised by 8-4, the localisation house who would go on to work with Nintendo on the excellent Fire Emblem: Awakening and Xenoblade Chronicles X, among others.